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+/**
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+ * @license Highcharts JS v5.0.6 (2016-12-07)
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+ *
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+ * (c) 2014 Highsoft AS
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+ * Authors: Jon Arild Nygard / Oystein Moseng
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+ *
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+ * License: www.highcharts.com/license
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+ */
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+(function(factory) {
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+ if (typeof module === 'object' && module.exports) {
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+ module.exports = factory;
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+ } else {
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+ factory(Highcharts);
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+ }
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+}(function(Highcharts) {
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+ (function(H) {
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+ /**
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+ * (c) 2014 Highsoft AS
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+ * Authors: Jon Arild Nygard / Oystein Moseng
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+ *
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+ * License: www.highcharts.com/license
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+ */
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+ 'use strict';
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+
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+ var seriesType = H.seriesType,
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+ seriesTypes = H.seriesTypes,
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+ map = H.map,
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+ merge = H.merge,
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+ extend = H.extend,
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+ noop = H.noop,
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+ each = H.each,
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+ grep = H.grep,
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+ isNumber = H.isNumber,
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+ pick = H.pick,
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+ Series = H.Series,
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+ stableSort = H.stableSort,
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+ color = H.Color,
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+ eachObject = function(list, func, context) {
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+ var key;
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+ context = context || this;
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+ for (key in list) {
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+ if (list.hasOwnProperty(key)) {
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+ func.call(context, list[key], key, list);
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+ }
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+ }
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+ },
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+ reduce = function(arr, func, previous, context) {
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+ context = context || this;
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+ arr = arr || []; // @note should each be able to handle empty values automatically?
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+ each(arr, function(current, i) {
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+ previous = func.call(context, previous, current, i, arr);
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+ });
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+ return previous;
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+ },
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+ // @todo find correct name for this function.
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+ // @todo Similar to reduce, this function is likely redundant
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+ recursive = function(item, func, context) {
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+ var next;
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+ context = context || this;
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+ next = func.call(context, item);
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+ if (next !== false) {
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+ recursive(next, func, context);
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+ }
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+ };
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+
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+ // The Treemap series type
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+ seriesType('treemap', 'scatter', {
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+ showInLegend: false,
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+ marker: false,
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+ dataLabels: {
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+ enabled: true,
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+ defer: false,
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+ verticalAlign: 'middle',
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+ formatter: function() { // #2945
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+ return this.point.name || this.point.id;
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+ },
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+ inside: true
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+ },
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+ tooltip: {
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+ headerFormat: '',
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+ pointFormat: '<b>{point.name}</b>: {point.value}</b><br/>'
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+ },
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+ layoutAlgorithm: 'sliceAndDice',
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+ layoutStartingDirection: 'vertical',
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+ alternateStartingDirection: false,
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+ levelIsConstant: true,
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+ drillUpButton: {
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+ position: {
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+ align: 'right',
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+ x: -10,
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+ y: 10
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+ }
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+ },
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+
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+
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+ // Prototype members
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+ }, {
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+ pointArrayMap: ['value'],
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+ axisTypes: seriesTypes.heatmap ? ['xAxis', 'yAxis', 'colorAxis'] : ['xAxis', 'yAxis'],
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+ optionalAxis: 'colorAxis',
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+ getSymbol: noop,
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+ parallelArrays: ['x', 'y', 'value', 'colorValue'],
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+ colorKey: 'colorValue', // Point color option key
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+ translateColors: seriesTypes.heatmap && seriesTypes.heatmap.prototype.translateColors,
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+ trackerGroups: ['group', 'dataLabelsGroup'],
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+ /**
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+ * Creates an object map from parent id to childrens index.
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+ * @param {Array} data List of points set in options.
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+ * @param {string} data[].parent Parent id of point.
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+ * @param {Array} ids List of all point ids.
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+ * @return {Object} Map from parent id to children index in data.
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+ */
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+ getListOfParents: function(data, ids) {
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+ var listOfParents = reduce(data, function(prev, curr, i) {
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+ var parent = pick(curr.parent, '');
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+ if (prev[parent] === undefined) {
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+ prev[parent] = [];
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+ }
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+ prev[parent].push(i);
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+ return prev;
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+ }, {});
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+
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+ // If parent does not exist, hoist parent to root of tree.
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+ eachObject(listOfParents, function(children, parent, list) {
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+ if ((parent !== '') && (H.inArray(parent, ids) === -1)) {
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+ each(children, function(child) {
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+ list[''].push(child);
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+ });
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+ delete list[parent];
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+ }
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+ });
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+ return listOfParents;
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+ },
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+ /**
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+ * Creates a tree structured object from the series points
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+ */
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+ getTree: function() {
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+ var tree,
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+ series = this,
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+ allIds = map(this.data, function(d) {
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+ return d.id;
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+ }),
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+ parentList = series.getListOfParents(this.data, allIds);
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+
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+ series.nodeMap = [];
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+ tree = series.buildNode('', -1, 0, parentList, null);
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+ // Parents of the root node is by default visible
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+ recursive(this.nodeMap[this.rootNode], function(node) {
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+ var next = false,
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+ p = node.parent;
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+ node.visible = true;
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+ if (p || p === '') {
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+ next = series.nodeMap[p];
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+ }
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+ return next;
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+ });
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+ // Children of the root node is by default visible
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+ recursive(this.nodeMap[this.rootNode].children, function(children) {
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+ var next = false;
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+ each(children, function(child) {
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+ child.visible = true;
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+ if (child.children.length) {
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+ next = (next || []).concat(child.children);
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+ }
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+ });
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+ return next;
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+ });
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+ this.setTreeValues(tree);
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+ return tree;
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+ },
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+ init: function(chart, options) {
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+ var series = this;
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+ Series.prototype.init.call(series, chart, options);
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+ if (series.options.allowDrillToNode) {
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+ series.drillTo();
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+ }
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+ },
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+ buildNode: function(id, i, level, list, parent) {
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+ var series = this,
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+ children = [],
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+ point = series.points[i],
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+ node,
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+ child;
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+
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+ // Actions
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+ each((list[id] || []), function(i) {
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+ child = series.buildNode(series.points[i].id, i, (level + 1), list, id);
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+ children.push(child);
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+ });
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+ node = {
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+ id: id,
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+ i: i,
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+ children: children,
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+ level: level,
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+ parent: parent,
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+ visible: false // @todo move this to better location
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+ };
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+ series.nodeMap[node.id] = node;
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+ if (point) {
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+ point.node = node;
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+ }
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+ return node;
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+ },
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+ setTreeValues: function(tree) {
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+ var series = this,
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+ options = series.options,
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+ childrenTotal = 0,
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+ children = [],
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+ val,
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+ point = series.points[tree.i];
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+
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+ // First give the children some values
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+ each(tree.children, function(child) {
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+ child = series.setTreeValues(child);
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+ children.push(child);
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+
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+ if (!child.ignore) {
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+ childrenTotal += child.val;
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+ } else {
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+ // @todo Add predicate to avoid looping already ignored children
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+ recursive(child.children, function(children) {
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+ var next = false;
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+ each(children, function(node) {
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+ extend(node, {
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+ ignore: true,
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+ isLeaf: false,
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+ visible: false
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+ });
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+ if (node.children.length) {
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+ next = (next || []).concat(node.children);
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+ }
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+ });
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+ return next;
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+ });
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+ }
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+ });
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+ // Sort the children
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+ stableSort(children, function(a, b) {
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+ return a.sortIndex - b.sortIndex;
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+ });
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+ // Set the values
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+ val = pick(point && point.options.value, childrenTotal);
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+ if (point) {
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+ point.value = val;
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+ }
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+ extend(tree, {
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+ children: children,
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+ childrenTotal: childrenTotal,
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+ // Ignore this node if point is not visible
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+ ignore: !(pick(point && point.visible, true) && (val > 0)),
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+ isLeaf: tree.visible && !childrenTotal,
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+ levelDynamic: (options.levelIsConstant ? tree.level : (tree.level - series.nodeMap[series.rootNode].level)),
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+ name: pick(point && point.name, ''),
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+ sortIndex: pick(point && point.sortIndex, -val),
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+ val: val
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+ });
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+ return tree;
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+ },
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+ /**
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+ * Recursive function which calculates the area for all children of a node.
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+ * @param {Object} node The node which is parent to the children.
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+ * @param {Object} area The rectangular area of the parent.
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+ */
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+ calculateChildrenAreas: function(parent, area) {
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+ var series = this,
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+ options = series.options,
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+ level = this.levelMap[parent.levelDynamic + 1],
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+ algorithm = pick((series[level && level.layoutAlgorithm] && level.layoutAlgorithm), options.layoutAlgorithm),
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+ alternate = options.alternateStartingDirection,
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+ childrenValues = [],
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+ children;
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+
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+ // Collect all children which should be included
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+ children = grep(parent.children, function(n) {
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+ return !n.ignore;
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+ });
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+
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+ if (level && level.layoutStartingDirection) {
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+ area.direction = level.layoutStartingDirection === 'vertical' ? 0 : 1;
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+ }
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+ childrenValues = series[algorithm](area, children);
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+ each(children, function(child, index) {
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+ var values = childrenValues[index];
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+ child.values = merge(values, {
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+ val: child.childrenTotal,
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+ direction: (alternate ? 1 - area.direction : area.direction)
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+ });
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+ child.pointValues = merge(values, {
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+ x: (values.x / series.axisRatio),
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+ width: (values.width / series.axisRatio)
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+ });
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+ // If node has children, then call method recursively
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+ if (child.children.length) {
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+ series.calculateChildrenAreas(child, child.values);
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+ }
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+ });
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+ },
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+ setPointValues: function() {
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+ var series = this,
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+ xAxis = series.xAxis,
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+ yAxis = series.yAxis;
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+ each(series.points, function(point) {
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+ var node = point.node,
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+ values = node.pointValues,
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+ x1,
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+ x2,
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+ y1,
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+ y2,
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+ crispCorr = 0.5; // Assume 1px borderWidth for simplicity
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+
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+ // Points which is ignored, have no values.
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+ if (values && node.visible) {
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+ x1 = Math.round(xAxis.translate(values.x, 0, 0, 0, 1)) - crispCorr;
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+ x2 = Math.round(xAxis.translate(values.x + values.width, 0, 0, 0, 1)) - crispCorr;
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+ y1 = Math.round(yAxis.translate(values.y, 0, 0, 0, 1)) - crispCorr;
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+ y2 = Math.round(yAxis.translate(values.y + values.height, 0, 0, 0, 1)) - crispCorr;
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+ // Set point values
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+ point.shapeType = 'rect';
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+ point.shapeArgs = {
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+ x: Math.min(x1, x2),
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+ y: Math.min(y1, y2),
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+ width: Math.abs(x2 - x1),
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+ height: Math.abs(y2 - y1)
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+ };
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+ point.plotX = point.shapeArgs.x + (point.shapeArgs.width / 2);
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+ point.plotY = point.shapeArgs.y + (point.shapeArgs.height / 2);
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+ } else {
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+ // Reset visibility
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+ delete point.plotX;
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+ delete point.plotY;
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+ }
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+ });
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+ },
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+ setColorRecursive: function(node, color, colorIndex) {
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+ var series = this,
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+ point,
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+ level;
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+ if (node) {
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+ point = series.points[node.i];
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+ level = series.levelMap[node.levelDynamic];
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+ // Select either point color, level color or inherited color.
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+ color = pick(point && point.options.color, level && level.color, color);
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+ colorIndex = pick(point && point.options.colorIndex, level && level.colorIndex, colorIndex);
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+ if (point) {
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+ point.color = color;
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+ point.colorIndex = colorIndex;
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+ }
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+
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+ // Do it all again with the children
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+ if (node.children.length) {
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+ each(node.children, function(child) {
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+ series.setColorRecursive(child, color, colorIndex);
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+ });
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+ }
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+ }
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+ },
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+ algorithmGroup: function(h, w, d, p) {
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+ this.height = h;
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+ this.width = w;
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+ this.plot = p;
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+ this.direction = d;
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+ this.startDirection = d;
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+ this.total = 0;
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+ this.nW = 0;
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+ this.lW = 0;
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+ this.nH = 0;
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+ this.lH = 0;
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+ this.elArr = [];
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+ this.lP = {
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+ total: 0,
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+ lH: 0,
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+ nH: 0,
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+ lW: 0,
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+ nW: 0,
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+ nR: 0,
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+ lR: 0,
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+ aspectRatio: function(w, h) {
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+ return Math.max((w / h), (h / w));
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+ }
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+ };
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+ this.addElement = function(el) {
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+ this.lP.total = this.elArr[this.elArr.length - 1];
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+ this.total = this.total + el;
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+ if (this.direction === 0) {
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+ // Calculate last point old aspect ratio
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+ this.lW = this.nW;
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+ this.lP.lH = this.lP.total / this.lW;
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+ this.lP.lR = this.lP.aspectRatio(this.lW, this.lP.lH);
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+ // Calculate last point new aspect ratio
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+ this.nW = this.total / this.height;
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+ this.lP.nH = this.lP.total / this.nW;
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+ this.lP.nR = this.lP.aspectRatio(this.nW, this.lP.nH);
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+ } else {
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+ // Calculate last point old aspect ratio
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+ this.lH = this.nH;
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+ this.lP.lW = this.lP.total / this.lH;
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+ this.lP.lR = this.lP.aspectRatio(this.lP.lW, this.lH);
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+ // Calculate last point new aspect ratio
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+ this.nH = this.total / this.width;
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+ this.lP.nW = this.lP.total / this.nH;
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+ this.lP.nR = this.lP.aspectRatio(this.lP.nW, this.nH);
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+ }
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+ this.elArr.push(el);
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+ };
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+ this.reset = function() {
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+ this.nW = 0;
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+ this.lW = 0;
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+ this.elArr = [];
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+ this.total = 0;
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+ };
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+ },
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+ algorithmCalcPoints: function(directionChange, last, group, childrenArea) {
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+ var pX,
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+ pY,
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+ pW,
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+ pH,
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+ gW = group.lW,
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+ gH = group.lH,
|
|
|
+ plot = group.plot,
|
|
|
+ keep,
|
|
|
+ i = 0,
|
|
|
+ end = group.elArr.length - 1;
|
|
|
+ if (last) {
|
|
|
+ gW = group.nW;
|
|
|
+ gH = group.nH;
|
|
|
+ } else {
|
|
|
+ keep = group.elArr[group.elArr.length - 1];
|
|
|
+ }
|
|
|
+ each(group.elArr, function(p) {
|
|
|
+ if (last || (i < end)) {
|
|
|
+ if (group.direction === 0) {
|
|
|
+ pX = plot.x;
|
|
|
+ pY = plot.y;
|
|
|
+ pW = gW;
|
|
|
+ pH = p / pW;
|
|
|
+ } else {
|
|
|
+ pX = plot.x;
|
|
|
+ pY = plot.y;
|
|
|
+ pH = gH;
|
|
|
+ pW = p / pH;
|
|
|
+ }
|
|
|
+ childrenArea.push({
|
|
|
+ x: pX,
|
|
|
+ y: pY,
|
|
|
+ width: pW,
|
|
|
+ height: pH
|
|
|
+ });
|
|
|
+ if (group.direction === 0) {
|
|
|
+ plot.y = plot.y + pH;
|
|
|
+ } else {
|
|
|
+ plot.x = plot.x + pW;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ i = i + 1;
|
|
|
+ });
|
|
|
+ // Reset variables
|
|
|
+ group.reset();
|
|
|
+ if (group.direction === 0) {
|
|
|
+ group.width = group.width - gW;
|
|
|
+ } else {
|
|
|
+ group.height = group.height - gH;
|
|
|
+ }
|
|
|
+ plot.y = plot.parent.y + (plot.parent.height - group.height);
|
|
|
+ plot.x = plot.parent.x + (plot.parent.width - group.width);
|
|
|
+ if (directionChange) {
|
|
|
+ group.direction = 1 - group.direction;
|
|
|
+ }
|
|
|
+ // If not last, then add uncalculated element
|
|
|
+ if (!last) {
|
|
|
+ group.addElement(keep);
|
|
|
+ }
|
|
|
+ },
|
|
|
+ algorithmLowAspectRatio: function(directionChange, parent, children) {
|
|
|
+ var childrenArea = [],
|
|
|
+ series = this,
|
|
|
+ pTot,
|
|
|
+ plot = {
|
|
|
+ x: parent.x,
|
|
|
+ y: parent.y,
|
|
|
+ parent: parent
|
|
|
+ },
|
|
|
+ direction = parent.direction,
|
|
|
+ i = 0,
|
|
|
+ end = children.length - 1,
|
|
|
+ group = new this.algorithmGroup(parent.height, parent.width, direction, plot); // eslint-disable-line new-cap
|
|
|
+ // Loop through and calculate all areas
|
|
|
+ each(children, function(child) {
|
|
|
+ pTot = (parent.width * parent.height) * (child.val / parent.val);
|
|
|
+ group.addElement(pTot);
|
|
|
+ if (group.lP.nR > group.lP.lR) {
|
|
|
+ series.algorithmCalcPoints(directionChange, false, group, childrenArea, plot);
|
|
|
+ }
|
|
|
+ // If last child, then calculate all remaining areas
|
|
|
+ if (i === end) {
|
|
|
+ series.algorithmCalcPoints(directionChange, true, group, childrenArea, plot);
|
|
|
+ }
|
|
|
+ i = i + 1;
|
|
|
+ });
|
|
|
+ return childrenArea;
|
|
|
+ },
|
|
|
+ algorithmFill: function(directionChange, parent, children) {
|
|
|
+ var childrenArea = [],
|
|
|
+ pTot,
|
|
|
+ direction = parent.direction,
|
|
|
+ x = parent.x,
|
|
|
+ y = parent.y,
|
|
|
+ width = parent.width,
|
|
|
+ height = parent.height,
|
|
|
+ pX,
|
|
|
+ pY,
|
|
|
+ pW,
|
|
|
+ pH;
|
|
|
+ each(children, function(child) {
|
|
|
+ pTot = (parent.width * parent.height) * (child.val / parent.val);
|
|
|
+ pX = x;
|
|
|
+ pY = y;
|
|
|
+ if (direction === 0) {
|
|
|
+ pH = height;
|
|
|
+ pW = pTot / pH;
|
|
|
+ width = width - pW;
|
|
|
+ x = x + pW;
|
|
|
+ } else {
|
|
|
+ pW = width;
|
|
|
+ pH = pTot / pW;
|
|
|
+ height = height - pH;
|
|
|
+ y = y + pH;
|
|
|
+ }
|
|
|
+ childrenArea.push({
|
|
|
+ x: pX,
|
|
|
+ y: pY,
|
|
|
+ width: pW,
|
|
|
+ height: pH
|
|
|
+ });
|
|
|
+ if (directionChange) {
|
|
|
+ direction = 1 - direction;
|
|
|
+ }
|
|
|
+ });
|
|
|
+ return childrenArea;
|
|
|
+ },
|
|
|
+ strip: function(parent, children) {
|
|
|
+ return this.algorithmLowAspectRatio(false, parent, children);
|
|
|
+ },
|
|
|
+ squarified: function(parent, children) {
|
|
|
+ return this.algorithmLowAspectRatio(true, parent, children);
|
|
|
+ },
|
|
|
+ sliceAndDice: function(parent, children) {
|
|
|
+ return this.algorithmFill(true, parent, children);
|
|
|
+ },
|
|
|
+ stripes: function(parent, children) {
|
|
|
+ return this.algorithmFill(false, parent, children);
|
|
|
+ },
|
|
|
+ translate: function() {
|
|
|
+ var pointValues,
|
|
|
+ seriesArea,
|
|
|
+ tree,
|
|
|
+ val;
|
|
|
+
|
|
|
+ // Call prototype function
|
|
|
+ Series.prototype.translate.call(this);
|
|
|
+
|
|
|
+ // Assign variables
|
|
|
+ this.rootNode = pick(this.options.rootId, '');
|
|
|
+ // Create a object map from level to options
|
|
|
+ this.levelMap = reduce(this.options.levels, function(arr, item) {
|
|
|
+ arr[item.level] = item;
|
|
|
+ return arr;
|
|
|
+ }, {});
|
|
|
+ tree = this.tree = this.getTree(); // @todo Only if series.isDirtyData is true
|
|
|
+
|
|
|
+ // Calculate plotting values.
|
|
|
+ this.axisRatio = (this.xAxis.len / this.yAxis.len);
|
|
|
+ this.nodeMap[''].pointValues = pointValues = {
|
|
|
+ x: 0,
|
|
|
+ y: 0,
|
|
|
+ width: 100,
|
|
|
+ height: 100
|
|
|
+ };
|
|
|
+ this.nodeMap[''].values = seriesArea = merge(pointValues, {
|
|
|
+ width: (pointValues.width * this.axisRatio),
|
|
|
+ direction: (this.options.layoutStartingDirection === 'vertical' ? 0 : 1),
|
|
|
+ val: tree.val
|
|
|
+ });
|
|
|
+ this.calculateChildrenAreas(tree, seriesArea);
|
|
|
+
|
|
|
+ // Logic for point colors
|
|
|
+ if (this.colorAxis) {
|
|
|
+ this.translateColors();
|
|
|
+ } else if (!this.options.colorByPoint) {
|
|
|
+ this.setColorRecursive(this.tree);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Update axis extremes according to the root node.
|
|
|
+ if (this.options.allowDrillToNode) {
|
|
|
+ val = this.nodeMap[this.rootNode].pointValues;
|
|
|
+ this.xAxis.setExtremes(val.x, val.x + val.width, false);
|
|
|
+ this.yAxis.setExtremes(val.y, val.y + val.height, false);
|
|
|
+ this.xAxis.setScale();
|
|
|
+ this.yAxis.setScale();
|
|
|
+ }
|
|
|
+
|
|
|
+ // Assign values to points.
|
|
|
+ this.setPointValues();
|
|
|
+ },
|
|
|
+ /**
|
|
|
+ * Extend drawDataLabels with logic to handle custom options related to the treemap series:
|
|
|
+ * - Points which is not a leaf node, has dataLabels disabled by default.
|
|
|
+ * - Options set on series.levels is merged in.
|
|
|
+ * - Width of the dataLabel is set to match the width of the point shape.
|
|
|
+ */
|
|
|
+ drawDataLabels: function() {
|
|
|
+ var series = this,
|
|
|
+ points = grep(series.points, function(n) {
|
|
|
+ return n.node.visible;
|
|
|
+ }),
|
|
|
+ options,
|
|
|
+ level;
|
|
|
+ each(points, function(point) {
|
|
|
+ level = series.levelMap[point.node.levelDynamic];
|
|
|
+ // Set options to new object to avoid problems with scope
|
|
|
+ options = {
|
|
|
+ style: {}
|
|
|
+ };
|
|
|
+
|
|
|
+ // If not a leaf, then label should be disabled as default
|
|
|
+ if (!point.node.isLeaf) {
|
|
|
+ options.enabled = false;
|
|
|
+ }
|
|
|
+
|
|
|
+ // If options for level exists, include them as well
|
|
|
+ if (level && level.dataLabels) {
|
|
|
+ options = merge(options, level.dataLabels);
|
|
|
+ series._hasPointLabels = true;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Set dataLabel width to the width of the point shape.
|
|
|
+ if (point.shapeArgs) {
|
|
|
+ options.style.width = point.shapeArgs.width;
|
|
|
+ if (point.dataLabel) {
|
|
|
+ point.dataLabel.css({
|
|
|
+ width: point.shapeArgs.width + 'px'
|
|
|
+ });
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Merge custom options with point options
|
|
|
+ point.dlOptions = merge(options, point.options.dataLabels);
|
|
|
+ });
|
|
|
+ Series.prototype.drawDataLabels.call(this);
|
|
|
+ },
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Over the alignment method by setting z index
|
|
|
+ */
|
|
|
+ alignDataLabel: function(point) {
|
|
|
+ seriesTypes.column.prototype.alignDataLabel.apply(this, arguments);
|
|
|
+ if (point.dataLabel) {
|
|
|
+ point.dataLabel.attr({
|
|
|
+ zIndex: point.node.zIndex + 1
|
|
|
+ });
|
|
|
+ }
|
|
|
+ },
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Extending ColumnSeries drawPoints
|
|
|
+ */
|
|
|
+ drawPoints: function() {
|
|
|
+ var series = this,
|
|
|
+ points = grep(series.points, function(n) {
|
|
|
+ return n.node.visible;
|
|
|
+ });
|
|
|
+
|
|
|
+ each(points, function(point) {
|
|
|
+ var groupKey = 'levelGroup-' + point.node.levelDynamic;
|
|
|
+ if (!series[groupKey]) {
|
|
|
+ series[groupKey] = series.chart.renderer.g(groupKey)
|
|
|
+ .attr({
|
|
|
+ zIndex: 1000 - point.node.levelDynamic // @todo Set the zIndex based upon the number of levels, instead of using 1000
|
|
|
+ })
|
|
|
+ .add(series.group);
|
|
|
+ }
|
|
|
+ point.group = series[groupKey];
|
|
|
+
|
|
|
+ });
|
|
|
+ // Call standard drawPoints
|
|
|
+ seriesTypes.column.prototype.drawPoints.call(this);
|
|
|
+
|
|
|
+ // If drillToNode is allowed, set a point cursor on clickables & add drillId to point
|
|
|
+ if (series.options.allowDrillToNode) {
|
|
|
+ each(points, function(point) {
|
|
|
+ if (point.graphic) {
|
|
|
+ point.drillId = series.options.interactByLeaf ? series.drillToByLeaf(point) : series.drillToByGroup(point);
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+ },
|
|
|
+ /**
|
|
|
+ * Add drilling on the suitable points
|
|
|
+ */
|
|
|
+ drillTo: function() {
|
|
|
+ var series = this;
|
|
|
+ H.addEvent(series, 'click', function(event) {
|
|
|
+ var point = event.point,
|
|
|
+ drillId = point.drillId,
|
|
|
+ drillName;
|
|
|
+ // If a drill id is returned, add click event and cursor.
|
|
|
+ if (drillId) {
|
|
|
+ drillName = series.nodeMap[series.rootNode].name || series.rootNode;
|
|
|
+ point.setState(''); // Remove hover
|
|
|
+ series.drillToNode(drillId);
|
|
|
+ series.showDrillUpButton(drillName);
|
|
|
+ }
|
|
|
+ });
|
|
|
+ },
|
|
|
+ /**
|
|
|
+ * Finds the drill id for a parent node.
|
|
|
+ * Returns false if point should not have a click event
|
|
|
+ * @param {Object} point
|
|
|
+ * @return {string || boolean} Drill to id or false when point should not have a click event
|
|
|
+ */
|
|
|
+ drillToByGroup: function(point) {
|
|
|
+ var series = this,
|
|
|
+ drillId = false;
|
|
|
+ if ((point.node.level - series.nodeMap[series.rootNode].level) === 1 && !point.node.isLeaf) {
|
|
|
+ drillId = point.id;
|
|
|
+ }
|
|
|
+ return drillId;
|
|
|
+ },
|
|
|
+ /**
|
|
|
+ * Finds the drill id for a leaf node.
|
|
|
+ * Returns false if point should not have a click event
|
|
|
+ * @param {Object} point
|
|
|
+ * @return {string || boolean} Drill to id or false when point should not have a click event
|
|
|
+ */
|
|
|
+ drillToByLeaf: function(point) {
|
|
|
+ var series = this,
|
|
|
+ drillId = false,
|
|
|
+ nodeParent;
|
|
|
+ if ((point.node.parent !== series.rootNode) && (point.node.isLeaf)) {
|
|
|
+ nodeParent = point.node;
|
|
|
+ while (!drillId) {
|
|
|
+ nodeParent = series.nodeMap[nodeParent.parent];
|
|
|
+ if (nodeParent.parent === series.rootNode) {
|
|
|
+ drillId = nodeParent.id;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return drillId;
|
|
|
+ },
|
|
|
+ drillUp: function() {
|
|
|
+ var drillPoint = null,
|
|
|
+ node,
|
|
|
+ parent;
|
|
|
+ if (this.rootNode) {
|
|
|
+ node = this.nodeMap[this.rootNode];
|
|
|
+ if (node.parent !== null) {
|
|
|
+ drillPoint = this.nodeMap[node.parent];
|
|
|
+ } else {
|
|
|
+ drillPoint = this.nodeMap[''];
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (drillPoint !== null) {
|
|
|
+ this.drillToNode(drillPoint.id);
|
|
|
+ if (drillPoint.id === '') {
|
|
|
+ this.drillUpButton = this.drillUpButton.destroy();
|
|
|
+ } else {
|
|
|
+ parent = this.nodeMap[drillPoint.parent];
|
|
|
+ this.showDrillUpButton((parent.name || parent.id));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ drillToNode: function(id) {
|
|
|
+ this.options.rootId = id;
|
|
|
+ this.isDirty = true; // Force redraw
|
|
|
+ this.chart.redraw();
|
|
|
+ },
|
|
|
+ showDrillUpButton: function(name) {
|
|
|
+ var series = this,
|
|
|
+ backText = (name || '< Back'),
|
|
|
+ buttonOptions = series.options.drillUpButton,
|
|
|
+ attr,
|
|
|
+ states;
|
|
|
+
|
|
|
+ if (buttonOptions.text) {
|
|
|
+ backText = buttonOptions.text;
|
|
|
+ }
|
|
|
+ if (!this.drillUpButton) {
|
|
|
+ attr = buttonOptions.theme;
|
|
|
+ states = attr && attr.states;
|
|
|
+
|
|
|
+ this.drillUpButton = this.chart.renderer.button(
|
|
|
+ backText,
|
|
|
+ null,
|
|
|
+ null,
|
|
|
+ function() {
|
|
|
+ series.drillUp();
|
|
|
+ },
|
|
|
+ attr,
|
|
|
+ states && states.hover,
|
|
|
+ states && states.select
|
|
|
+ )
|
|
|
+ .attr({
|
|
|
+ align: buttonOptions.position.align,
|
|
|
+ zIndex: 7
|
|
|
+ })
|
|
|
+ .add()
|
|
|
+ .align(buttonOptions.position, false, buttonOptions.relativeTo || 'plotBox');
|
|
|
+ } else {
|
|
|
+ this.drillUpButton.attr({
|
|
|
+ text: backText
|
|
|
+ })
|
|
|
+ .align();
|
|
|
+ }
|
|
|
+ },
|
|
|
+ buildKDTree: noop,
|
|
|
+ drawLegendSymbol: H.LegendSymbolMixin.drawRectangle,
|
|
|
+ getExtremes: function() {
|
|
|
+ // Get the extremes from the value data
|
|
|
+ Series.prototype.getExtremes.call(this, this.colorValueData);
|
|
|
+ this.valueMin = this.dataMin;
|
|
|
+ this.valueMax = this.dataMax;
|
|
|
+
|
|
|
+ // Get the extremes from the y data
|
|
|
+ Series.prototype.getExtremes.call(this);
|
|
|
+ },
|
|
|
+ getExtremesFromAll: true,
|
|
|
+ bindAxes: function() {
|
|
|
+ var treeAxis = {
|
|
|
+ endOnTick: false,
|
|
|
+ gridLineWidth: 0,
|
|
|
+ lineWidth: 0,
|
|
|
+ min: 0,
|
|
|
+ dataMin: 0,
|
|
|
+ minPadding: 0,
|
|
|
+ max: 100,
|
|
|
+ dataMax: 100,
|
|
|
+ maxPadding: 0,
|
|
|
+ startOnTick: false,
|
|
|
+ title: null,
|
|
|
+ tickPositions: []
|
|
|
+ };
|
|
|
+ Series.prototype.bindAxes.call(this);
|
|
|
+ H.extend(this.yAxis.options, treeAxis);
|
|
|
+ H.extend(this.xAxis.options, treeAxis);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Point class
|
|
|
+ }, {
|
|
|
+ getClassName: function() {
|
|
|
+ var className = H.Point.prototype.getClassName.call(this),
|
|
|
+ series = this.series,
|
|
|
+ options = series.options;
|
|
|
+
|
|
|
+ // Above the current level
|
|
|
+ if (this.node.level <= series.nodeMap[series.rootNode].level) {
|
|
|
+ className += ' highcharts-above-level';
|
|
|
+
|
|
|
+ } else if (!this.node.isLeaf && !pick(options.interactByLeaf, !options.allowDrillToNode)) {
|
|
|
+ className += ' highcharts-internal-node-interactive';
|
|
|
+
|
|
|
+ } else if (!this.node.isLeaf) {
|
|
|
+ className += ' highcharts-internal-node';
|
|
|
+ }
|
|
|
+ return className;
|
|
|
+ },
|
|
|
+ isValid: function() {
|
|
|
+ return isNumber(this.value);
|
|
|
+ },
|
|
|
+ setState: function(state) {
|
|
|
+ H.Point.prototype.setState.call(this, state);
|
|
|
+ this.graphic.attr({
|
|
|
+ zIndex: state === 'hover' ? 1 : 0
|
|
|
+ });
|
|
|
+ },
|
|
|
+ setVisible: seriesTypes.pie.prototype.pointClass.prototype.setVisible
|
|
|
+ });
|
|
|
+
|
|
|
+ }(Highcharts));
|
|
|
+}));
|